The lineup

Three contests. Every house rule.

These aren't three hard-coded games — they're one contest engine with different settings. Your league's quirks are configuration, not feature requests.

Weekly · Straight up

Pick 8

Pick eight winners every week, straight up. Best record takes the week's pot. Simple to play, brutal to sweep.

How it plays

  • Every open week, each player picks eight teams to win — no spreads, no confidence points.
  • Games settle as they finish; the week's best record wins the pot for that week.
  • Ties split the pot, or roll it into next week — league setting.

What you can configure

  • Entry fee per week and pot split for ties
  • Duplicate-team rule: prevent (can't submit), penalize (allowed, auto-loss, loud warning), or off
  • Pick count — Pick 8 is a default, not a limit
Survivor · Last one standing

King of the Hill

One team a week. Win and survive; lose and you're a tombstone in the standings. Multiple entries, carryover chains, and weekly team exclusions supported.

How it plays

  • Each entry picks one team per week to win. A loss eliminates the entry — permanently.
  • Buy multiple entries and manage each one separately; the standings show every chain.
  • If every remaining entry loses in the same week (a wipeout), your league policy decides: everyone comes back, or the pot splits among that week’s casualties.

What you can configure

  • Entries per player, and re-buy windows if your league allows them
  • Team reuse per entry: prevent, penalize, or off (the "Florida Charlie" rule has a home here)
  • Weekly team exclusions — e.g. KOH III bars the two conference leaders each week, greyed out on the pick screen with an explanation
  • Wipeout resolution: everyone-back or split-the-pot
Reverse survivor

Bottom of the Barrel

The mirror image: pick a team to lose. Sounds easy until your lock of the week pulls off the upset and your name gets crossed out.

How it plays

  • Each week, pick one team you expect to lose. If they win, you’re out.
  • Everything else works like survivor — entries, eliminations, wipeouts — just upside down.
  • Your elimination row shows the fatal pick all season. The league remembers.

What you can configure

  • All survivor settings apply: entries, reuse rules, wipeout policy
  • Tie handling: does a tie survive or eliminate? Your league, your rule

Run all three at once

Most leagues do. One set of picks screens, one pot ledger, one Friday digest — every contest your league runs, in one place.

Start your league